1) Warpgates shouldn't be one-per-sector. No offense, but... That's stupid. The gates lose about half of their uses that way.
2) Ships should actually come out of gates, though of course there needs to be a check to prevent crashing into things in front of the gate.
3) Gates should use the shield hexgrid effect for the inside.
4) Ships going through gates need a different exit effect to outside observers, where the ship disappears INTO the gate, rather than warping away.
2) Ships should actually come out of gates, though of course there needs to be a check to prevent crashing into things in front of the gate.
3) Gates should use the shield hexgrid effect for the inside.
4) Ships going through gates need a different exit effect to outside observers, where the ship disappears INTO the gate, rather than warping away.