INTRODUCTION:
Yes, I know most folks are no longer making custom skins for this game, which is sad as updates are still coming (albeit at a crawl compared to the heyday), but I've been working on some new, highly ambitious build projects at long last, and was working on some themed skins to go along with it when I found myself up against a few walls. Figured the community was a good place to ask for help. This post is literally just me askin on random skinning issues and getting answers, which will then be aggrigated into this post so that other members of this community can benefit!
So now that the intro is outta the way....
Question 1:
Does the inner layer on helmets actually serve a function? Most of my tests show it seems to not do anything, e.g. a helmet with an inner texture and clear outer texture doesn't show at all. Even helmets I've attempted with semi-transparent windows seem to have a see-through backside and internal texture doesn't show. Just wondering if it's worth putting anything in there that isn't gonna be seen if the game doesn't seem to ever render it.
Answer(s):
-none yet-
Question 2:
I'm trying to create custom skins of both genders for my project. While I can get away with a basic formless sack for male jumpsuits (though I really shouldn't), I really could use some help with emphasizing the...erm...feminine form. Are there ways I can improve my work to make it look more form-fitting than I've been able to do thus far? Could also use some tips on hands...been tryin to render individual fingers since the resolution seems to make that possible but I'm against a wall there.
Answer(s):
-none yet-
More questions/answers may be posted in coming months so feel free to check back. I try to check in monthly while I have mobile data.
Yes, I know most folks are no longer making custom skins for this game, which is sad as updates are still coming (albeit at a crawl compared to the heyday), but I've been working on some new, highly ambitious build projects at long last, and was working on some themed skins to go along with it when I found myself up against a few walls. Figured the community was a good place to ask for help. This post is literally just me askin on random skinning issues and getting answers, which will then be aggrigated into this post so that other members of this community can benefit!
So now that the intro is outta the way....
Question 1:
Does the inner layer on helmets actually serve a function? Most of my tests show it seems to not do anything, e.g. a helmet with an inner texture and clear outer texture doesn't show at all. Even helmets I've attempted with semi-transparent windows seem to have a see-through backside and internal texture doesn't show. Just wondering if it's worth putting anything in there that isn't gonna be seen if the game doesn't seem to ever render it.
Answer(s):
-none yet-
Question 2:
I'm trying to create custom skins of both genders for my project. While I can get away with a basic formless sack for male jumpsuits (though I really shouldn't), I really could use some help with emphasizing the...erm...feminine form. Are there ways I can improve my work to make it look more form-fitting than I've been able to do thus far? Could also use some tips on hands...been tryin to render individual fingers since the resolution seems to make that possible but I'm against a wall there.
Answer(s):
-none yet-
More questions/answers may be posted in coming months so feel free to check back. I try to check in monthly while I have mobile data.