So I mean we need explosion graphics (there is nothing to do here with "effect" blocks)
My main reason: Space combat is incredibly ugly, there are only blocks dissapiering and numbers popping up, wich is NOT OKAY in a space game, everyone expects "Pews" and "Booms" when it comes to space combat.
What is my suggestions:
There is no need for high-end graphical effects I think a symple "flash" or yellowish "Boom" is more than enough.
-The explosion needs to scale with it's damage
-it needs to be bright (like a mini star) so it's observable from great distances
-There needs to be a bigger explosion for core overheats
-There should be bigger muzzle flash for cannons
-The cannon shots themselves could use some rework (maybe make them slightly more brighter)
-The new effects should not couse any major FPS loss (wich is why they need to be basic, but in my opinion they need to EXIST even in a basic form)
This will greatly increase immersion while fighting, seeing some basic but visible "Bangs" while I'm punishing an enemy battlecruiser would be really great!
P.E.: I did not check if there are similar suggestions, I'm sorry if this kinda seems like a repost. I also did not look in depth to the weapons update so if this is already in motion, again i'm sorry for time wasting, but this needs to happen soon. I understand this is an early acces game but the biggest "well that's lame" moments i had was not caused by any bug, any inconvinience, nor any glitch. It was coused by the lack of explosions when i blew up stuff for the first time.
My main reason: Space combat is incredibly ugly, there are only blocks dissapiering and numbers popping up, wich is NOT OKAY in a space game, everyone expects "Pews" and "Booms" when it comes to space combat.
What is my suggestions:
There is no need for high-end graphical effects I think a symple "flash" or yellowish "Boom" is more than enough.
-The explosion needs to scale with it's damage
-it needs to be bright (like a mini star) so it's observable from great distances
-There needs to be a bigger explosion for core overheats
-There should be bigger muzzle flash for cannons
-The cannon shots themselves could use some rework (maybe make them slightly more brighter)
-The new effects should not couse any major FPS loss (wich is why they need to be basic, but in my opinion they need to EXIST even in a basic form)
This will greatly increase immersion while fighting, seeing some basic but visible "Bangs" while I'm punishing an enemy battlecruiser would be really great!
P.E.: I did not check if there are similar suggestions, I'm sorry if this kinda seems like a repost. I also did not look in depth to the weapons update so if this is already in motion, again i'm sorry for time wasting, but this needs to happen soon. I understand this is an early acces game but the biggest "well that's lame" moments i had was not caused by any bug, any inconvinience, nor any glitch. It was coused by the lack of explosions when i blew up stuff for the first time.