This suggestion is intended to reintroduce optional complexity and design into reactor construction, and to extend this to most other systems as well.
Increase the effectiveness of a system block as the number of its exposed faces increases, up to a cap. With the current integrity mechanics, a cap of 3 seems optimal.
More exposed faces means a more powerful system, but lower system integrity and so a higher chance of your system becoming disabled as blocks are destroyed. A simple, solid system would still be completely viable, but would have an emphasis on durability rather than efficiency.
Since the basic rules are quite simple, it would be fairly easy to learn initially and be flexible enough to accommodate a wide range of possible designs, yet would still provide plenty of room for optimization.
Increase the effectiveness of a system block as the number of its exposed faces increases, up to a cap. With the current integrity mechanics, a cap of 3 seems optimal.
More exposed faces means a more powerful system, but lower system integrity and so a higher chance of your system becoming disabled as blocks are destroyed. A simple, solid system would still be completely viable, but would have an emphasis on durability rather than efficiency.
Since the basic rules are quite simple, it would be fairly easy to learn initially and be flexible enough to accommodate a wide range of possible designs, yet would still provide plenty of room for optimization.
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