Years ago a gifted young Programmer tried the impossible that MineCraft already proved possible. He tried to make all by himself a voxel game better and more addictive and more rewarding for its players than all the other space games. He set his goals, he started coding, he spent days after nights after days working for this dream of his. On the way, various people noticed him, his dream, and came to lend a hand. Most of them had no useful coding knowledge, but they could test, could play and have fun, if nothing else then at least could suggest new features, new balancing for the variables, could design gorgeous textures, could write and keep more or less up to date entire Wikipedias about a game that improved and changed constantly. They became the young programmer's virtual friends and as the game progressed they became prouder of what they did for the game and its community. Leaders rose, leaders fell, new leaders came, players came and go then returned again... And in it all, the Programmer was in the center of the entire community, like some sort of a new religion God.
They all felt like they were part of the creation of a new world. The fact that the new world was virtual did not make anyone less of a God than if the world was real. People started creating INSIDE this newly created world and talking about their virtual creations like they were real life statues and new convoluted devices. People that could not create felt small in front of the lesser Gods. Lesser Gods had their own language. "Swarms", "Rotated core", "AA/s", "Skooms"... They talked about the development of thisworld like they knew what they talk about. And in the middle of them all, correcting wrong suppositions, encouraging testing, acknowledging bugs, wasthe Programmer.
But years went by... The Programmer grew tired and more tired, month after month, and once he got enough real life money, he created a company to do his job. And companies, all of them, no matter who create them and for what, have one single purpose for as long as they exist: Maximizing profits. Schema got lost into Schine more and more each year until it got hard to see or talk to him anymore for all those who were his Demigods just 1-2 years before.
And Schine worked and worked. Exploits were crushed once with the features that made them possible. New features were brought in without any consideration for general common sense about how things work or could work in space. Game changed its development direction first without telling anyone and then against anyone who thought for the future of this game and spoke. Well thought and refined suggestions got ignored, protests got moderated by steel and fire then when it became clear this won't make the community praise the new bug patches, Community got simply ignored by Schine, leaving just a few moderators behind to react moderately against nothing much anymore. To mask this indifference, Schema got brought back like a mock-up to keep a thread that takes less than an hour once every 2 weeks to be written by someone who maybe works for the PR, probably is not even the new Schema. Some questions get answers, some are ignored but only once every 2 weeks.
Recently, we were told by a Schine employee that Schine will show us what kinds of ships are viable and we should build instead of what we build now, after countless hours of testing, measuring, comparing results and improving. Worse, what kind of ships Schine, not the players, would like to see in the game.
Well, I think I had a revelation about the reason of these changes. But I am not sure, so I would like to ask the players that put a part of their soul into this virtual world: Can you please answer to the thread's poll? Because if Schine realized something that Schema never even dared thinking about: Making games for smart people is bad for Schine's profits, then all the changes in the last few years got a logical explanation. I hope I am wrong, please tell me I am stupid and understood nothing, tell me I am misinterpreting, but please contradict me with facts. I want to be wrong!
Thank You all and a huge Thank You! to those who also answer to this thread.
They all felt like they were part of the creation of a new world. The fact that the new world was virtual did not make anyone less of a God than if the world was real. People started creating INSIDE this newly created world and talking about their virtual creations like they were real life statues and new convoluted devices. People that could not create felt small in front of the lesser Gods. Lesser Gods had their own language. "Swarms", "Rotated core", "AA/s", "Skooms"... They talked about the development of thisworld like they knew what they talk about. And in the middle of them all, correcting wrong suppositions, encouraging testing, acknowledging bugs, wasthe Programmer.
But years went by... The Programmer grew tired and more tired, month after month, and once he got enough real life money, he created a company to do his job. And companies, all of them, no matter who create them and for what, have one single purpose for as long as they exist: Maximizing profits. Schema got lost into Schine more and more each year until it got hard to see or talk to him anymore for all those who were his Demigods just 1-2 years before.
And Schine worked and worked. Exploits were crushed once with the features that made them possible. New features were brought in without any consideration for general common sense about how things work or could work in space. Game changed its development direction first without telling anyone and then against anyone who thought for the future of this game and spoke. Well thought and refined suggestions got ignored, protests got moderated by steel and fire then when it became clear this won't make the community praise the new bug patches, Community got simply ignored by Schine, leaving just a few moderators behind to react moderately against nothing much anymore. To mask this indifference, Schema got brought back like a mock-up to keep a thread that takes less than an hour once every 2 weeks to be written by someone who maybe works for the PR, probably is not even the new Schema. Some questions get answers, some are ignored but only once every 2 weeks.
Recently, we were told by a Schine employee that Schine will show us what kinds of ships are viable and we should build instead of what we build now, after countless hours of testing, measuring, comparing results and improving. Worse, what kind of ships Schine, not the players, would like to see in the game.
Well, I think I had a revelation about the reason of these changes. But I am not sure, so I would like to ask the players that put a part of their soul into this virtual world: Can you please answer to the thread's poll? Because if Schine realized something that Schema never even dared thinking about: Making games for smart people is bad for Schine's profits, then all the changes in the last few years got a logical explanation. I hope I am wrong, please tell me I am stupid and understood nothing, tell me I am misinterpreting, but please contradict me with facts. I want to be wrong!
Thank You all and a huge Thank You! to those who also answer to this thread.
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