The beam paths for stabilizers don't fork correctly when trying to make separate paths to reactor groups.
Interior of a ship I'm routing beams through:
As you can see by the circled blocks, I have two stabilizer node paths going down the length of my ship, but only one is being used. If I try to start with a single point, I can only chain one other block as the next step in the path, I can't split it.
Here's that same ship from the outside:
Red circles are roughly where the relay nodes are located.
The green path is what I would want/expect the stabilizer beams to do.
The purple path is what the stabilizer beam is actually doing.
So yeah, would really like to either see the ability to split the beam the same way logic pipes on activators can be split, or greater control over designating multiple starting points. Currently once you've got relay nodes in there, you're stuck to a single path.
I even tried routing a single line from left to right, it still split the beam from the last point and jumped outside the ship.
Of course, I could move the center of mass of those stabilizers forwards some now so that the beam would fork more where I wanted, but if we're going to have these beams (and I do like them), we need to treat them more like logic pipes that can be split up.
Interior of a ship I'm routing beams through:
As you can see by the circled blocks, I have two stabilizer node paths going down the length of my ship, but only one is being used. If I try to start with a single point, I can only chain one other block as the next step in the path, I can't split it.
Here's that same ship from the outside:
Red circles are roughly where the relay nodes are located.
The green path is what I would want/expect the stabilizer beams to do.
The purple path is what the stabilizer beam is actually doing.
So yeah, would really like to either see the ability to split the beam the same way logic pipes on activators can be split, or greater control over designating multiple starting points. Currently once you've got relay nodes in there, you're stuck to a single path.
I even tried routing a single line from left to right, it still split the beam from the last point and jumped outside the ship.
Of course, I could move the center of mass of those stabilizers forwards some now so that the beam would fork more where I wanted, but if we're going to have these beams (and I do like them), we need to treat them more like logic pipes that can be split up.