This is similar to the idea of making bigger ships easier to spot, except it uses power instead of mass. This makes sense for a few reasons, including:
In solo play, a small ship can spot a big one farther away (unless the big one has invested far more in really advanced sensors), and the smaller ship can escape before being seen. In order to hunt small ships, it is easier to use small ships.
In the larger scale, small ships become useful for scouting and ambush. Titans become less useful except for base assault and use as a really expensive scarecrow. If you can be seen a system away, your strategic options are going to be limited.
People have been asking for ship size roles, and this would be a good place to start.
- Power reactors presumably put out EM radiation (infrared or otherwise) which makes ships visible on passive sensors
- Penalizes ships less for being heavy, and ties detection to a more direct measure of their ability
In solo play, a small ship can spot a big one farther away (unless the big one has invested far more in really advanced sensors), and the smaller ship can escape before being seen. In order to hunt small ships, it is easier to use small ships.
In the larger scale, small ships become useful for scouting and ambush. Titans become less useful except for base assault and use as a really expensive scarecrow. If you can be seen a system away, your strategic options are going to be limited.
People have been asking for ship size roles, and this would be a good place to start.