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- Jan 25, 2014
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In many games dungeons are procedurally generated with randomized loot in order to offer a sense of exploration and reward, it makes many games quite captivating and because of starmade's current lack of "gamy" elements, the game would surely benefit from what i like to call Space Station Dungeons... or SSDs
What are SSDs?
An SSD is a procedurally generated modular space station that is temporarily invincible. There are several switches inside that must be shut off in order to disable its "faction perma-shield" so the station can be salvaged or attacked by your ship. In order to shut off the perma-shield one must disembark their ship and enter the station where they will have to battle hostel NPCs and open logic gates to navigate the maze-like station in search of the shield shut-off console. These stations could contain other rewards such as chests containing rare loot or "imprisoned" Daves that you can recruit as crew members.
How SSDs work:
The SSDs will randomly generate via pre-made station modules that come from a set with blocks on each module indicating where the modules meet. This is so players can create "Module packs" that are either exclusive or expand on other module packs. hopefully an algorithm can be made so that there must be a minimum number of modules between the shield deactivation block and a module which has open spaces that allow entrance to the station. As you expand further out into space and upgrade your equipment and recruit Daves to help you along; you will come across larger more complex stations with a larger minimum module count and more enemy NPCs not to mention greater rewards.
Here is a VERY ROUGH mock-up of what some SSD modules and generation might look like with the lights filling in for connector blocks:
In theory this procedural dungeon system could be applied to structures on planets as well, or their tunnel system, forcing you to take an away team and complete the dungeon in order to capture a planet or salvage a station. In order to promote ship progression: exterior turrets that aren't under the perma-shield could scale in numbers and power in order to force lower level players to acquire a larger ship in order to access more dangerous SSDs
As always
Fly safe
What are SSDs?
An SSD is a procedurally generated modular space station that is temporarily invincible. There are several switches inside that must be shut off in order to disable its "faction perma-shield" so the station can be salvaged or attacked by your ship. In order to shut off the perma-shield one must disembark their ship and enter the station where they will have to battle hostel NPCs and open logic gates to navigate the maze-like station in search of the shield shut-off console. These stations could contain other rewards such as chests containing rare loot or "imprisoned" Daves that you can recruit as crew members.
How SSDs work:
The SSDs will randomly generate via pre-made station modules that come from a set with blocks on each module indicating where the modules meet. This is so players can create "Module packs" that are either exclusive or expand on other module packs. hopefully an algorithm can be made so that there must be a minimum number of modules between the shield deactivation block and a module which has open spaces that allow entrance to the station. As you expand further out into space and upgrade your equipment and recruit Daves to help you along; you will come across larger more complex stations with a larger minimum module count and more enemy NPCs not to mention greater rewards.
Here is a VERY ROUGH mock-up of what some SSD modules and generation might look like with the lights filling in for connector blocks:
In theory this procedural dungeon system could be applied to structures on planets as well, or their tunnel system, forcing you to take an away team and complete the dungeon in order to capture a planet or salvage a station. In order to promote ship progression: exterior turrets that aren't under the perma-shield could scale in numbers and power in order to force lower level players to acquire a larger ship in order to access more dangerous SSDs
As always
Fly safe