The issue most capital ships have is that they are most of the time unbuyable with credits.
The maximum price is 2 147 483 647.
Since this is the max int you can get, it's hard to increase this number without overhauling the whole game to a 64 bit system (I have no idea how the game is made, just assuming it won't be easy to increase it).
So how do you increase it? Maybe the better question is, how can you make it harder to reach this limit?
The answer is simple: decrease ALL prices with a factor 5 or more.
So far the minimum default price I've found is 100 credits. Would it be bad if this was 20 for that block?
The only exceptions are terrain blocks (rocks, lava, ice crystals,...) and the new ores. These are 1 credit each and I assume the ores aren't priced correctly yet so other than 5 times more expensive terrain, everything else stays the same.
Lowering all these prices with a factor of 5 will in theory increase the max credits to 10 billion credits in this current version. 10 billion is a lot and you need to have a serious big ship to cross this limit, this ship will be game breaking and I doubt anyone could use it without killing the server or his own pc.
This is also easily done, just go in the blockconfig and divide all numbers by 5 and round up/down when you get a decimal.
Positive things:
-All ships (that don't kill your pc or the server) should be buyable with credits.
Negative things:
-Terrain blocks will be 5 times more worth (could be considered positive too, terrain should be worth a little bit more)
The maximum price is 2 147 483 647.
Since this is the max int you can get, it's hard to increase this number without overhauling the whole game to a 64 bit system (I have no idea how the game is made, just assuming it won't be easy to increase it).
So how do you increase it? Maybe the better question is, how can you make it harder to reach this limit?
The answer is simple: decrease ALL prices with a factor 5 or more.
So far the minimum default price I've found is 100 credits. Would it be bad if this was 20 for that block?
The only exceptions are terrain blocks (rocks, lava, ice crystals,...) and the new ores. These are 1 credit each and I assume the ores aren't priced correctly yet so other than 5 times more expensive terrain, everything else stays the same.
Lowering all these prices with a factor of 5 will in theory increase the max credits to 10 billion credits in this current version. 10 billion is a lot and you need to have a serious big ship to cross this limit, this ship will be game breaking and I doubt anyone could use it without killing the server or his own pc.
This is also easily done, just go in the blockconfig and divide all numbers by 5 and round up/down when you get a decimal.
Positive things:
-All ships (that don't kill your pc or the server) should be buyable with credits.
Negative things:
-Terrain blocks will be 5 times more worth (could be considered positive too, terrain should be worth a little bit more)