So I was talking to a friend about pvp fleet actions in Starmade and how they never happen because people can just terrorist bomb other people's bases with warheads.
I haven't messed with warheads as much as I should've, but assuming that they do penetrate through shields, I have an idea:
Make it so warheads cannot penetrate through the shields of stations (unless they overpower the shields), but where they can still penetrate through the shields of ships.
This would keep them useful and make them a more anti-ship sort of weapon, to be used mostly on undocked ships which would probably be piloted. This might partially shift the meta from offline attacks to online battles using starships.
I haven't messed with warheads as much as I should've, but assuming that they do penetrate through shields, I have an idea:
Make it so warheads cannot penetrate through the shields of stations (unless they overpower the shields), but where they can still penetrate through the shields of ships.
This would keep them useful and make them a more anti-ship sort of weapon, to be used mostly on undocked ships which would probably be piloted. This might partially shift the meta from offline attacks to online battles using starships.