I love Starmade. Fantastic game concept, great depth and possibilities for building, great expectations for it's evolution into an MMO 4X game, etc.. But there is one thing I absolutely hate about Starmade. I dread it and avoid it as much as I possibly can.
I hate flying ships.
Now given that this is a game in which people are expected to have fun and enjoy themselves, you would think that a space ship game in which we build space ships with which to do stuff, you would think they would make actually flying those ships, well... fun! There you have it. A game about building and flying space ships should be fun, flying them should be fun. But it is not, it is downright painful. Small ships fly through molasses, bigger ships fly through wet concrete.
There is absolutely no reason I can fathom to maintain this state of affairs. The speed and maneuverability of all ships could be drastically increased without harming any sort of playability or game balance whatsoever. As long as we are all playing with the same rules and game physics, it is all balanced. Forcing us to spend forty seconds dragging a mouse just to turn around is fracking insane.
I would have less of an issue if there was a way in which the server config could be modified to change this, to radically increase the acceleration and especially the turn rate of ships. But the whole thing is so utterly obtuse as to defy understanding, and what few parameters people have put forth seem to be broken and have no effect in the game. I wish we could get a developer who actually understands the mechanics to tell us precisely what parameters need to be modified to fix this, and give us an idea as to what degree they could be without the game swallowing itself.