Been working on some engine porn and realized something during small scale testing, that while multiple thrusters next to each other will indeed combine to make a single solid thruster plume, they do not appear to change length at all. A thruster plume is apparently always 3 blocks long.
While this is great knowledge for hiding thrusters as gap filler inside of ships, it does make me wish for one thing.
Proportional plumes.
If I've got a solid block of 50k thrusters sticking out the back of my ship, I would really, really like to see one hell of a plume coming out the back of that thing. If I've got enough thrust coming out of that block of thrusters to push a titan, I kind of want that plume stretching back far enough to see from a couple sectors away.
Any way we can get thrusters set up like power capacitors so that they can tell how big of a solid block they are in, and then generate the plume length based off of that?
While this is great knowledge for hiding thrusters as gap filler inside of ships, it does make me wish for one thing.
Proportional plumes.
If I've got a solid block of 50k thrusters sticking out the back of my ship, I would really, really like to see one hell of a plume coming out the back of that thing. If I've got enough thrust coming out of that block of thrusters to push a titan, I kind of want that plume stretching back far enough to see from a couple sectors away.
Any way we can get thrusters set up like power capacitors so that they can tell how big of a solid block they are in, and then generate the plume length based off of that?