The long-standing debate about fuel has mostly faded from the dock. Why? I think all the survival players got bored with Starmade and went back to modded Minecraft. That's pretty much what I did. Starmade's community is not large, and I think this is due partly to the excessive influence of a specific niche of players who make a lot of noise on the dock. This is what brought me here, to the council forum.
The council was meant to act as a bridge between Schine and the players, although it seems a specific manner of player has been favored excessively in development. Time and again we have been assured that Schine has no plans to add fuel, ammunition, food, or even limited oxygen to the game, while in fact these sorts of things are just what the game needs to open up to a larger audience. Players who are adamantly against consumable resources are a majority because the game has failed to attract others. The success of Minecraft and the fact that everyone doesn't just run around in creative mode should be demonstration enough that survival gameplay is attractive to many gamers.
What I'm trying to say is this: Starmade is looking pretty good now, and there's a lot to come in its future based on the looks of the development roadmap. However, the game's untapped potential is blocked by the current, small, niche community. I really like Starmade and I think it has more potential than Minecraft ever did, but I'm bored with the current game and my preferences for what makes a great game are being ignored. I'll be back later. I'm going to play Minecraft.
The council was meant to act as a bridge between Schine and the players, although it seems a specific manner of player has been favored excessively in development. Time and again we have been assured that Schine has no plans to add fuel, ammunition, food, or even limited oxygen to the game, while in fact these sorts of things are just what the game needs to open up to a larger audience. Players who are adamantly against consumable resources are a majority because the game has failed to attract others. The success of Minecraft and the fact that everyone doesn't just run around in creative mode should be demonstration enough that survival gameplay is attractive to many gamers.
What I'm trying to say is this: Starmade is looking pretty good now, and there's a lot to come in its future based on the looks of the development roadmap. However, the game's untapped potential is blocked by the current, small, niche community. I really like Starmade and I think it has more potential than Minecraft ever did, but I'm bored with the current game and my preferences for what makes a great game are being ignored. I'll be back later. I'm going to play Minecraft.