I was reading this idea New Armor and Effect Idea., and thought why don't we add an option to the BobbyAI to do this.
That way you could have repair drones you deploy to do hull repairs. And these drones could be installed at stations or carried with the ship.
It would behave much the way harvesting does, but seeks out hull damage.
To be able to replace missing blocks, it would need access to the original blueprint of the ship. So, I guess this could be complicated unless we can have some kind of communication between the drone and the ship it's repairing in order to know what to replace or repair.
I would suggest as an introduction, it could be configured to only repair damaged blocks and not replace missing blocks.
That way you could have repair drones you deploy to do hull repairs. And these drones could be installed at stations or carried with the ship.
It would behave much the way harvesting does, but seeks out hull damage.
To be able to replace missing blocks, it would need access to the original blueprint of the ship. So, I guess this could be complicated unless we can have some kind of communication between the drone and the ship it's repairing in order to know what to replace or repair.
I would suggest as an introduction, it could be configured to only repair damaged blocks and not replace missing blocks.