We all know that the fleet commands in game at the moment are... ahem... limited. And we know they're working on making it better, that this is the bare bones "will it even work?" prototype phase for the entire thing.
So, why not help Schine out and get some nice public brainstorming on what we (as individual players and as a group) want/expect out of the fleet system in the future? From practical to pie in the sky, what do you want to be able to do as a Fleet Commander?
Mine:
1) Wings (aka, fleets within fleets)
Biggest one I'd like (that I know they're working on) are what I'll refer to as wings, aka sub-fleets or just general groupings within a fleet. Wings would be groups of ships that can be given independent orders from the rest of the fleet. So you could have attack wings that you can order to go out and actively attack a specific enemy target, while you could order another wing to remain in defensive formation around your lead ship. Or you could have a mining wing that you could order to mine a sector, and a defensive wing that just patrols the sector to cover the miners.
2) More direct/viable commands
We just have the basics right now. Attack this sector, defend this sector, mine this sector, come home, etc. I'd like to see a much more diverse group of commands. Such as "Escort target" to assign the fleet to protect a specific ship, "Target Largest" to have ships prioritize the largest ship in the enemy fleet, "Target Nearest" to prioritize the ships closest to the command ship, etc.
3) Patrol Routes
I'd like to see the ability to enter a batch of coordinates and have the fleet patrol a path between them. Such as give it Point A, B, C, and D, and select Patrol, and the fleet would fly to A, then to B, then C, then D, then back to A to repeat the circuit until you tell them to stop.
So, why not help Schine out and get some nice public brainstorming on what we (as individual players and as a group) want/expect out of the fleet system in the future? From practical to pie in the sky, what do you want to be able to do as a Fleet Commander?
Mine:
1) Wings (aka, fleets within fleets)
Biggest one I'd like (that I know they're working on) are what I'll refer to as wings, aka sub-fleets or just general groupings within a fleet. Wings would be groups of ships that can be given independent orders from the rest of the fleet. So you could have attack wings that you can order to go out and actively attack a specific enemy target, while you could order another wing to remain in defensive formation around your lead ship. Or you could have a mining wing that you could order to mine a sector, and a defensive wing that just patrols the sector to cover the miners.
2) More direct/viable commands
We just have the basics right now. Attack this sector, defend this sector, mine this sector, come home, etc. I'd like to see a much more diverse group of commands. Such as "Escort target" to assign the fleet to protect a specific ship, "Target Largest" to have ships prioritize the largest ship in the enemy fleet, "Target Nearest" to prioritize the ships closest to the command ship, etc.
3) Patrol Routes
I'd like to see the ability to enter a batch of coordinates and have the fleet patrol a path between them. Such as give it Point A, B, C, and D, and select Patrol, and the fleet would fly to A, then to B, then C, then D, then back to A to repeat the circuit until you tell them to stop.