I have a very basic but powerful idea for a block after the introduction of the display modules mechanics.
Synopsis:
The idea is a single new block. I'm going to call it the Chat Block. I do make one assumption that doesn't necessarily need to be true. I assume that starmade uses IRC underneath for its chat mechanism.
The Chat block allows you to set a channel name. This could be done with an in game menu or with a slaved display module. This is user definable up to 255 characters.
Usage:
To read from the chat block, Place a button or activator next to the chat block and slave a display module to the button. Activate the button. The display module then contains the last message received from the channel. This operates just like a current display block.
To send to the chat block place a button next to a display module and slave the chat block to the button. Pressing the button copies the display block contents to the channel. This should be rate limited as well.
Anything loaded with the chat block would receive these messages.
Interaction with other features:
Permission modules would create secure channels in their own namespace as well.
Uses:
There are a ton of uses as well.
Thoughts?
Synopsis:
The idea is a single new block. I'm going to call it the Chat Block. I do make one assumption that doesn't necessarily need to be true. I assume that starmade uses IRC underneath for its chat mechanism.
The Chat block allows you to set a channel name. This could be done with an in game menu or with a slaved display module. This is user definable up to 255 characters.
Usage:
To read from the chat block, Place a button or activator next to the chat block and slave a display module to the button. Activate the button. The display module then contains the last message received from the channel. This operates just like a current display block.
To send to the chat block place a button next to a display module and slave the chat block to the button. Pressing the button copies the display block contents to the channel. This should be rate limited as well.
Anything loaded with the chat block would receive these messages.
Interaction with other features:
Permission modules would create secure channels in their own namespace as well.
Uses:
There are a ton of uses as well.
- Remote Console
- News board on ships
- Sale announcements from shops
- Maybe a way to talk to NPCS?
- Remote opening of doors based on station or ship name
Thoughts?