Blueprint Remove Option

    Lone_Puppy

    Me, myself and I.
    Joined
    Mar 12, 2015
    Messages
    1,274
    Reaction score
    529
    • Purchased!
    • Community Content - Bronze 2
    • Legacy Citizen 8
    Hi @Schine,

    Can we please get Remove & Remove All buttons for the blueprints?

    I've occasionally had an instance where I would like to use resources in a blueprint I'm filling and wish I could remove the resource I need. Or sometimes, I have added resources mistakenly or just don't want to fill the blueprint because I have something else in mind.
     

    nightrune

    Wizard/Developer/Project Manager
    Joined
    May 11, 2015
    Messages
    1,324
    Reaction score
    577
    • Schine
    • Top Forum Contributor
    • Thinking Positive
    Hi @Schine,

    Can we please get Remove & Remove All buttons for the blueprints?

    I've occasionally had an instance where I would like to use resources in a blueprint I'm filling and wish I could remove the resource I need. Or sometimes, I have added resources mistakenly or just don't want to fill the blueprint because I have something else in mind.
    If allowed this becomes an exploit. I do not want to see this.
     

    Lone_Puppy

    Me, myself and I.
    Joined
    Mar 12, 2015
    Messages
    1,274
    Reaction score
    529
    • Purchased!
    • Community Content - Bronze 2
    • Legacy Citizen 8
    If allowed this becomes an exploit. I do not want to see this.
    But what a great exploit it would be adding to the existing exploit already in play. :)
    It's already being exploited as it is. And yes, this exploit should be dealt with.

    As for the remove buttons, it's a common sense thing for me. If I can put something in, I should be able to take it back out.
    Especially if I have a squillion block entity that I've dumped a ton of shield capacitors that I suddenly need to repair my ship.
    [doublepost=1474929027,1474928549][/doublepost]The alternative is remove the blueprints altogether and rely on shipyards only.
    Which does make sense to me. That is more realistic than popping capital ships and stations out of my butt.
     

    nightrune

    Wizard/Developer/Project Manager
    Joined
    May 11, 2015
    Messages
    1,324
    Reaction score
    577
    • Schine
    • Top Forum Contributor
    • Thinking Positive
    The alternative is remove the blueprints altogether and rely on shipyards only.
    Which does make sense to me. That is more realistic than popping capital ships and stations out of my butt.
    This is actually the long path forward I think.
     

    Lone_Puppy

    Me, myself and I.
    Joined
    Mar 12, 2015
    Messages
    1,274
    Reaction score
    529
    • Purchased!
    • Community Content - Bronze 2
    • Legacy Citizen 8
    For true PVP this is ideal. It will make shipyards a prime target in any conflict. You don't want your enemy building ships to use against you. ;)