Oh, what if I could slap down ROM-Logic in hours for which others need weeks.
min-maxing offers greatly enhanced effectiveness AND limits design choices or increases work time so much, that it is better to completely remove it for all. So that we can enjoy other more individual experiences.
You do realize that there's no way to remove what you consider min-maxing, right?
If you take away every bonus for putting effort into a vessel by properly designing power systems, for using effects, for layering armor, people will still find more effective methods of min-maxing their weapons usage and system design, their construction methods, mining methods, usage of fleets, tactics, bases,
everything can be improved, or as you put it, "min-maxed". You can't stop people from building the best they can, and you shouldn't try. You're attempting to remove the progression from a game that you said included the progression in design.
Min-maxing is not a problem. The improvement of one's skill and building abilities is not an issue.
The use of other people's efficient designs is not a problem. To give one example: The Japanese went from the beginnings of the gunpowder revolution to the modern industrial era in less than 50 years. They had
no experience with machinery or steam power or even much knowledge of firearms. Did they just say "No, we want to learn this on our own"? No, they said "We'll learn from you, use your stuff, until we get better". Why would we attempt for force anyone in SM to do anything different?
If you want to download and instantly use a ship you do not understand the basics of, then go right ahead. You will most likely accidentally
learn from the ship. Which, according to your view, would be terrible, because everyone needs to learn everything by themselves.
Rome was not built in a day. If no knowledge was passed between people, every generation, every
person, would have to invent fire, the wheel, and realize that certain things are and are not edible. Building a city? Out of the question. You haven't even learned how to use stone, bone, or wooden tools yet, since you're too busy starving to death, poisoned from the berries that you never knew were poisonous, and dead from being killed by a large creature, since you never figured out that it's not safe to be out in the open, alone, at night.
TL;DR:
Min-maxing's not a problem. Using min-maxed things you didn't build isn't a problem. Last time I checked, I didn't have to design, build, and assemble my computer in order to use it. I got it from someone who knew more about computers than me (Technically I bought it at a store, but you get the meaning). Min-maxing is the logical result of people improving their skills and their designs. You can't stop people from sharing them, and you shouldn't try.