- Joined
- Jan 27, 2016
- Messages
- 169
- Reaction score
- 195
I've been having a lot of stability issues with Starmade since the Trade system update. I suspect my biggest problem is lack of RAM, I'm running SM on 2GB out of the 8GB my computers has. Oddly enough letting SM have 4 GB makes things worse, I think windows objects to giving half the RAM to one application.
I plan on upgrading my computer to 16 or 32 GB of RAM in September, but that will require saving a bit of money.
Another thought I had is that maybe my current build has too many docked entities?
It's a roughly 325m long 50k Mass ship with 7 main turrets, 11 secondary turrets, and 40 AMS turrets, one elevator and a pair of small shuttles. So 119 docked entities total, and that is probably going to go up to 121 once I put in a pair of docked reactors.
Am I pushing SM too far until I get my system upgraded? And would this be a ship that is safe to bring onto a multiplayer server?
I plan on upgrading my computer to 16 or 32 GB of RAM in September, but that will require saving a bit of money.
Another thought I had is that maybe my current build has too many docked entities?
It's a roughly 325m long 50k Mass ship with 7 main turrets, 11 secondary turrets, and 40 AMS turrets, one elevator and a pair of small shuttles. So 119 docked entities total, and that is probably going to go up to 121 once I put in a pair of docked reactors.
Am I pushing SM too far until I get my system upgraded? And would this be a ship that is safe to bring onto a multiplayer server?