- Joined
- May 29, 2013
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WARNING: My humor might be hard to follow. Just take this post with a grain of salt and slice of lemon.
TL: DR; Welcome to NASS. I'm altering the deal. Pray I don't alter it any further.
--Personal Notes from WarSong--
Correction: -MOSTLY- Vanilla config. Don't ask me what we changed. It was so long ago I friggin forgot.
NASS main has been open to the public for a long time. We see folks come and go. Kinda the idea. Play on NASS for a bit, get the hang of the game and then find a server you like better. Find those mining bonuses or w/e you're after. After a short recent convo with Comr4de I'm tweaking the beginner loadout to encourage users to 'stick around'. This means I've added two items: A Build Inhibitor and one filled out BP. Don't get too excited tho. The BP is for a customized Isanth Zero dubbed the "Isanth Private". Original + catchy. I know. This ship has a few goodies for someone just starting out. Pull the ship apart and use it to build your first base or use the Dual Jumpdrive and Salvage Beam to go resourcing. Easy stuff.
Now remember how I said NASS is 'mostly' vanilla? Well there's no BP set to spawn as NPCs. That means Pirates only show up at pirate bases. Less loots but also less unintentional NPC griefing. Keeps the Database lean too. Less laggy. Great for everyone, right? This might change. But I'll make sure it's something cute and annoying rather than a Heavy Cruiser showing up in your front yard. Some scrubby little drone. Turret fodder at best.
So we get to the good bit. I'm here for suggestions from people who plan to use NASS. Some suggestions I'll take seriously and others I'll ignore for w/e reason. I'm not going to even try to be fair about this. I'm looking for good and well thought out ideas. After all some of us prefer our corn on the cob and some of us prefer it nuked from orbit. That's not to say I won't consider a bad/trolly idea. Some of those work out great. Just don't expect this to be even remotely democratic. Fair warning? Cool :3
What else? Oh here's a link to the server rules:
The Deal
That's all. Looking forward to that feedback. Suggestions on newbie load out and anything else (suggestion wise) you guys wanna toss my way.
WAIT!! That's not all! If you act now...
After some recent issues with the server we're considering a MAJOR upgrade. The real issue is the expense. Doomsider is shouldering all the rental burden himself. He could use some help and we're considering offering donor incentives. Nothing game breaking just convenient.
We have a server we're looking at in NY. It is beastly. It should be able to handle several simultaneous 'faction sized' mining ops.
The subject here was tweaks to config and load out for newbies. I'm also adding whether or not we should move forward with this upgrade (it's already happening) and gauge how much support from the players we can count on to offset the new monthly financial strain on Doomer's personal cheque book.
Also a sticky point; What should the incentives be?
HERE is the schedule as it stands: (All quantities in USD)
1 -4: Shadow Rankup unlocking access to addition starter ships (time limit applies)
5-9: 1 Protected Sector adjacent to your faction's homebase. Plus Shadow Rankup.
10: Second Home. IE: a 2nd protected sector where ever you want it. Includes 1st Protected Sector + Shadow Rankup.
NOTE: Second Home must be place in an unoccupied cluster or one your faction claimed.
(All benefits expire after 1 month on a set date)
These are still up for discussion so we're not accepting b̶r̶i̶b̶e̶s̶ donations yet.
With a total of 40 USD of support we can offset the costs. That's 4 Second Home supporters.
Specs of target server:
Dual L5630 XEONs - thasa 16 cores total
32gb ram - prolly DDR3
240gb SSD - bcos SSDs are pure love
1 GBPS - pretty standard these days
ONCE we open up donations you can use the Paypal link on NASSzone. Not gonna link the donation box here. It's not there right now anyhow but will reappear when all this is hammered out. Just make sure to message me and I'll dbl chk with el jefe. W/e incentives we settle on I'll then apply manually once all's verified.
Addenda; Caveats for donation rewards:
- 1 upgrade per faction. If you have a 30 user faction and your scrubbiest member chips in at the 5 dollar level before your leadership OK's a Second Home donation you're stuck with the one we processed first. Because refunding through Paypal sucks. This may change in the future but for now let's KISS (Keep It Simple Stud-muffin).
- Factions keep their upgrade even if the member who donated leaves/quits/rage-salts. They can form their own faction with <obligatory Futurama meme reference> and if they want to upgrade THAT one we'll let 'em.
- More to come. Maybe. XOXOXO -WarSong
That about covers it. Still taking those suggestions. So newbie loud outs, server setting tweaks and finalizing donation incentives. Need them suggestions. Fire away.
TL: DR; Welcome to NASS. I'm altering the deal. Pray I don't alter it any further.
--Personal Notes from WarSong--
Correction: -MOSTLY- Vanilla config. Don't ask me what we changed. It was so long ago I friggin forgot.
NASS main has been open to the public for a long time. We see folks come and go. Kinda the idea. Play on NASS for a bit, get the hang of the game and then find a server you like better. Find those mining bonuses or w/e you're after. After a short recent convo with Comr4de I'm tweaking the beginner loadout to encourage users to 'stick around'. This means I've added two items: A Build Inhibitor and one filled out BP. Don't get too excited tho. The BP is for a customized Isanth Zero dubbed the "Isanth Private". Original + catchy. I know. This ship has a few goodies for someone just starting out. Pull the ship apart and use it to build your first base or use the Dual Jumpdrive and Salvage Beam to go resourcing. Easy stuff.
Now remember how I said NASS is 'mostly' vanilla? Well there's no BP set to spawn as NPCs. That means Pirates only show up at pirate bases. Less loots but also less unintentional NPC griefing. Keeps the Database lean too. Less laggy. Great for everyone, right? This might change. But I'll make sure it's something cute and annoying rather than a Heavy Cruiser showing up in your front yard. Some scrubby little drone. Turret fodder at best.
So we get to the good bit. I'm here for suggestions from people who plan to use NASS. Some suggestions I'll take seriously and others I'll ignore for w/e reason. I'm not going to even try to be fair about this. I'm looking for good and well thought out ideas. After all some of us prefer our corn on the cob and some of us prefer it nuked from orbit. That's not to say I won't consider a bad/trolly idea. Some of those work out great. Just don't expect this to be even remotely democratic. Fair warning? Cool :3
What else? Oh here's a link to the server rules:
The Deal
That's all. Looking forward to that feedback. Suggestions on newbie load out and anything else (suggestion wise) you guys wanna toss my way.
WAIT!! That's not all! If you act now...
After some recent issues with the server we're considering a MAJOR upgrade. The real issue is the expense. Doomsider is shouldering all the rental burden himself. He could use some help and we're considering offering donor incentives. Nothing game breaking just convenient.
We have a server we're looking at in NY. It is beastly. It should be able to handle several simultaneous 'faction sized' mining ops.
The subject here was tweaks to config and load out for newbies. I'm also adding whether or not we should move forward with this upgrade (it's already happening) and gauge how much support from the players we can count on to offset the new monthly financial strain on Doomer's personal cheque book.
Also a sticky point; What should the incentives be?
HERE is the schedule as it stands: (All quantities in USD)
1 -4: Shadow Rankup unlocking access to addition starter ships (time limit applies)
5-9: 1 Protected Sector adjacent to your faction's homebase. Plus Shadow Rankup.
10: Second Home. IE: a 2nd protected sector where ever you want it. Includes 1st Protected Sector + Shadow Rankup.
NOTE: Second Home must be place in an unoccupied cluster or one your faction claimed.
(All benefits expire after 1 month on a set date)
These are still up for discussion so we're not accepting b̶r̶i̶b̶e̶s̶ donations yet.
With a total of 40 USD of support we can offset the costs. That's 4 Second Home supporters.
Specs of target server:
Dual L5630 XEONs - thasa 16 cores total
32gb ram - prolly DDR3
240gb SSD - bcos SSDs are pure love
1 GBPS - pretty standard these days
ONCE we open up donations you can use the Paypal link on NASSzone. Not gonna link the donation box here. It's not there right now anyhow but will reappear when all this is hammered out. Just make sure to message me and I'll dbl chk with el jefe. W/e incentives we settle on I'll then apply manually once all's verified.
Addenda; Caveats for donation rewards:
- 1 upgrade per faction. If you have a 30 user faction and your scrubbiest member chips in at the 5 dollar level before your leadership OK's a Second Home donation you're stuck with the one we processed first. Because refunding through Paypal sucks. This may change in the future but for now let's KISS (Keep It Simple Stud-muffin).
- Factions keep their upgrade even if the member who donated leaves/quits/rage-salts. They can form their own faction with <obligatory Futurama meme reference> and if they want to upgrade THAT one we'll let 'em.
- More to come. Maybe. XOXOXO -WarSong
That about covers it. Still taking those suggestions. So newbie loud outs, server setting tweaks and finalizing donation incentives. Need them suggestions. Fire away.
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