- Joined
- Aug 10, 2015
- Messages
- 363
- Reaction score
- 54
Hello
This is a thought i have been thinking of how to best use of power as it is now its about who has the better set up while power is important i believe its importances on everything and the need to balance it in your ship to allow for
Weapons (firepower, rate of fire)
Shields
Thrust
Exc arc(random power users like lights)
Higher power allows for more powerful shots but with a slower rate of fire then on a lower power usage
Lower power would allow faster fire rate then with more power but with less damage then with a higher power usage.
To adjust power usages for the weapons would be done through a weapons computer
Example
Cannon computer
Power. [1000000]
Available power [50000000000]
Fire power [20000]
Rate of fire 20 shots per minute
Shields power usages would be split between maintaining said shields and recharging
Shield computer
Recharge power. 1000000
Recharge rate. 300000 per second
Power to maintain 100000
Thrust computer
Mass 1000000000000
Power. 2000000
Speed 34
Lights and other power users like say a arcade would use a preset power like 1 power per appliance
It makes better sense then the using computers to boost performance and bring us to more sci fi verse and balance out ships obviously bigger ships will have harder hitting power then smaller ships but that is common sense bigger ships will have much more power at their disposal then a lighter class vessel and they shouldnt have less it should come down to who can out muscle and out think their opponet
This will force players to have to choose between
offensive
Defensive
Or mobility
This is a thought i have been thinking of how to best use of power as it is now its about who has the better set up while power is important i believe its importances on everything and the need to balance it in your ship to allow for
Weapons (firepower, rate of fire)
Shields
Thrust
Exc arc(random power users like lights)
Higher power allows for more powerful shots but with a slower rate of fire then on a lower power usage
Lower power would allow faster fire rate then with more power but with less damage then with a higher power usage.
To adjust power usages for the weapons would be done through a weapons computer
Example
Cannon computer
Power. [1000000]
Available power [50000000000]
Fire power [20000]
Rate of fire 20 shots per minute
Shields power usages would be split between maintaining said shields and recharging
Shield computer
Recharge power. 1000000
Recharge rate. 300000 per second
Power to maintain 100000
Thrust computer
Mass 1000000000000
Power. 2000000
Speed 34
Lights and other power users like say a arcade would use a preset power like 1 power per appliance
It makes better sense then the using computers to boost performance and bring us to more sci fi verse and balance out ships obviously bigger ships will have harder hitting power then smaller ships but that is common sense bigger ships will have much more power at their disposal then a lighter class vessel and they shouldnt have less it should come down to who can out muscle and out think their opponet
This will force players to have to choose between
offensive
Defensive
Or mobility