Planned Logic Shipyard Anchors

    Edymnion

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    I would love to be able to have docking effects for my shipyard the same way I have for the rest of my docking areas. Turn lights on/off, have gangplanks extend when a ship is docked in the shipyard, etc.

    Only problem, can't put logic blocks on shipyard anchors or they block the actual ship. Some way of rigging the anchor into logic (preferably without logic pipes crisscrossing half way across the shipyard) would be quite handy.

    Plus, whatever you come up with could be applied to other blocks, like Permission blocks so that we could finally have truly public shipyards.
     

    Edymnion

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    Just fyi, FSM, #23 (planned)
    The pipes will not always be an issue.
    Well thats either going to have to be an option on a case by case basis, or its useless to me. I actively use logic pipes as decorative elements, an all or nothing switch isn't worth having for me.
     
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    Well, in the Q&A schema said he thought he could put a bit flag in the block code. So that would mean case by case.