With the past update or possibly the one previous, I have been getting a lot of Physics Inconsistency (dif) errors. I deleted my game and re-installed and created a new server (today I did this). I then spawned 1 ship (Heavy_Cruiser), and a turret (Turret_HeavyTa). I have docking requirements turned off, so I only need the turret dock. I was able to dock the turret. I logged out then used /shutdown 5 to shutdown the server. Yes, I use the server.bat. Just a bit ago, I started my server up and as I was logging in I was receiving the Physics Inconsistency (dif) errors again and I can not dock anymore no matter the number of new turrets I buy /or spawn.
I get these for each Item that is spawned/or bought:
[2014-07-09 17:01:50] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): (ADMIN) Exception:
Ship[Turret_HeavyTb](16)
physics inconsistency detected (dif)
performing cleanup on object to recover] to RegisteredClient: Mr_Sinister (1) connected: true
I was wondering if anyone else has this issue? and why would it affect docking? Since when I didn't get any errors I was able to dock, and now with those errors I can not dock, even if I turn on docking requirements and add the required enhancers to have a large docking area more than big enough for the turret....
any help would be awesome! and thank you.
EDIT: I also get these as well....
[2014-07-09 17:01:50] Exception: object {RigBExOrig@926294408([CCS|SER Ship[Turret_HeavyTb](16)])} is physically in wrong sector (Sector[12](2, 2, 2) but should be org.schema.game.common.data.physics.ModifiedDynamicsWorld@590d902c). Removing
for everything that I spawned and even though I haven't moved them, it still says it's physically in the wrong sector? lol. that's an odd one..could that be the cause of the physics inconsistency (dif) ?
or vice versa?
OS = Win7 extended 64bit
Ram = DDR2 6Gb
CPU = AMD 3ghz Dual-Core 64bit
Video Card = 9800GTX
Java = 64bit Java (I have 32bit also, but use 64bit)
Pagefile = 15gb
I get these for each Item that is spawned/or bought:
[2014-07-09 17:01:50] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): (ADMIN) Exception:
Ship[Turret_HeavyTb](16)
physics inconsistency detected (dif)
performing cleanup on object to recover] to RegisteredClient: Mr_Sinister (1) connected: true
I was wondering if anyone else has this issue? and why would it affect docking? Since when I didn't get any errors I was able to dock, and now with those errors I can not dock, even if I turn on docking requirements and add the required enhancers to have a large docking area more than big enough for the turret....
any help would be awesome! and thank you.
EDIT: I also get these as well....
[2014-07-09 17:01:50] Exception: object {RigBExOrig@926294408([CCS|SER Ship[Turret_HeavyTb](16)])} is physically in wrong sector (Sector[12](2, 2, 2) but should be org.schema.game.common.data.physics.ModifiedDynamicsWorld@590d902c). Removing
for everything that I spawned and even though I haven't moved them, it still says it's physically in the wrong sector? lol. that's an odd one..could that be the cause of the physics inconsistency (dif) ?
or vice versa?
OS = Win7 extended 64bit
Ram = DDR2 6Gb
CPU = AMD 3ghz Dual-Core 64bit
Video Card = 9800GTX
Java = 64bit Java (I have 32bit also, but use 64bit)
Pagefile = 15gb
Last edited: