- Joined
- Jun 20, 2013
- Messages
- 268
- Reaction score
- 70
The biggest problem I have with lock-on missiles is that they always target the core. I'd like to see a system whereby you select a specific point for the missiles to land. Perhaps by pressing a key, a line is traced between your ship and whatever you're looking at. If the line hits a block then your missiles will lock on to that block.
An alternative, and perhaps more simple, system would be one whereby lock-on missiles (heat-seeking or otherwise) lock on to random blocks without player input. Damage is spread over the ship, but you don't get a free tunnel to the core.
Ultimately I'd like to see the targeting diamond encompass the entire ship, not just the core. This would pave the way for sensor modules that can detect specific modules and computers inside a ship, instead of everyone natively being able to directly target the core.
An alternative, and perhaps more simple, system would be one whereby lock-on missiles (heat-seeking or otherwise) lock on to random blocks without player input. Damage is spread over the ship, but you don't get a free tunnel to the core.
Ultimately I'd like to see the targeting diamond encompass the entire ship, not just the core. This would pave the way for sensor modules that can detect specific modules and computers inside a ship, instead of everyone natively being able to directly target the core.