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After a bit of a chat with NeonSturm, in the AAAAh, space engineers has better planets thread, I've decided to suggest the 20-sided planet.
The biggest single advantage of such planets, is the Pretty-ness when seen from space. They actually look "more" round than their 12-sided counterparts, even with the same radius.
The downsides? More plates, with less individual landmass per plate. (I believe NeonSturm said that they'd have 50% landmass per plate compared with the current ones)
EDIT: I'd originally thought he said 71%, I was wrong.
Oh, and they're Triangles, instead of Pentagons. (for some of us, triangles are hard to work around)
Assuming for the moment that it would get implemented, I'm thinking it would need to be a server-configurable set of options, that all default to "keep the existing 12-sided worlds".
(This mostly so as to not break existing servers, and so the admins don't get blindsided with an obscenity of questions about the "funky" new planets.)
A quartet for Newly generated universes:
all 12-sided
all 20-sided
50-50 mix of both. (any given planet will decide on initialization whether it will be a 12 or 20 sided planet, and this decision would be remembered for "replacements")
Size-dependant. (this would result in the planets falling into the lower third of the allowed sizes being 12-sided, so they have more useable landmass. I'm aware that triangles are harder to utilize to their fullest.)
A more complicated 2-parter for existing universes:
Part 1:
Keep all existing planets.
Replace all existing planets.
Replace existing planets only on destruction. (I've heard that a completely mined planet, when destroyed, will eventually generate a replacement planet in it's sector. That's what this would control, what kind is the replacement)
Part 2:
The same quartet as for New Universes, but respecting the settings chosen in part one.
Planet Biomes (Terran, Mars, Ice, Desert, Alien) and plate-types (mountain, plains, valley) would not change with these new planets.
That would keep most of the work thus far done for planets, AND give server admins the option to have "prettier" planets as an add-on to an existing universe, or from fresh start.
Again, I'm aware that this would be "more work" for the dev team, and that a great many are likely to go "why bother".
I just think it'll help with the looks issue that crops up now and then.
The biggest single advantage of such planets, is the Pretty-ness when seen from space. They actually look "more" round than their 12-sided counterparts, even with the same radius.
The downsides? More plates, with less individual landmass per plate. (I believe NeonSturm said that they'd have 50% landmass per plate compared with the current ones)
EDIT: I'd originally thought he said 71%, I was wrong.
Oh, and they're Triangles, instead of Pentagons. (for some of us, triangles are hard to work around)
Assuming for the moment that it would get implemented, I'm thinking it would need to be a server-configurable set of options, that all default to "keep the existing 12-sided worlds".
(This mostly so as to not break existing servers, and so the admins don't get blindsided with an obscenity of questions about the "funky" new planets.)
A quartet for Newly generated universes:
all 12-sided
all 20-sided
50-50 mix of both. (any given planet will decide on initialization whether it will be a 12 or 20 sided planet, and this decision would be remembered for "replacements")
Size-dependant. (this would result in the planets falling into the lower third of the allowed sizes being 12-sided, so they have more useable landmass. I'm aware that triangles are harder to utilize to their fullest.)
A more complicated 2-parter for existing universes:
Part 1:
Keep all existing planets.
Replace all existing planets.
Replace existing planets only on destruction. (I've heard that a completely mined planet, when destroyed, will eventually generate a replacement planet in it's sector. That's what this would control, what kind is the replacement)
Part 2:
The same quartet as for New Universes, but respecting the settings chosen in part one.
Planet Biomes (Terran, Mars, Ice, Desert, Alien) and plate-types (mountain, plains, valley) would not change with these new planets.
That would keep most of the work thus far done for planets, AND give server admins the option to have "prettier" planets as an add-on to an existing universe, or from fresh start.
Again, I'm aware that this would be "more work" for the dev team, and that a great many are likely to go "why bother".
I just think it'll help with the looks issue that crops up now and then.
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