I had an idea to make a demolition block into a kind of storage block.
No cycles, no linking to cargo blocks, no auto-pull. However, you could insert meta items to change the explosion level of these blocks when they are "activated"/detonated. So it would create a variable-power demolition block.
For now, let's call the meta items "splodo" in the singular. If implemented, it would have a much cooler name. The lore behind these meta items could be defined by players, whether they each represent a stick of dynamite, a block of C4, a different level of explosive, or a whole different explosion technology.
Bottom line: the more "splodos" in a demolition block, the more boom it makes. A single-splodo demolition block will make a crater in dirt, like the current demolition block. A 100-splodos demolition block will be a nuclear-weapon-grade warhead, capable of doing thousands of points of damage.
I don't have specific numbers in mind, and the values and even whether the addition of "splodos" would increase the value linearly or geometrically should be set in the server config. So one server might set 100 spodos to 100x the value, while another server might set the value of 100 splodos to a billion times the power of a single splodo. (This might make the splodos represent different levels of explosive, not just additional sticks of dynamite.)
No cycles, no linking to cargo blocks, no auto-pull. However, you could insert meta items to change the explosion level of these blocks when they are "activated"/detonated. So it would create a variable-power demolition block.
For now, let's call the meta items "splodo" in the singular. If implemented, it would have a much cooler name. The lore behind these meta items could be defined by players, whether they each represent a stick of dynamite, a block of C4, a different level of explosive, or a whole different explosion technology.
Bottom line: the more "splodos" in a demolition block, the more boom it makes. A single-splodo demolition block will make a crater in dirt, like the current demolition block. A 100-splodos demolition block will be a nuclear-weapon-grade warhead, capable of doing thousands of points of damage.
I don't have specific numbers in mind, and the values and even whether the addition of "splodos" would increase the value linearly or geometrically should be set in the server config. So one server might set 100 spodos to 100x the value, while another server might set the value of 100 splodos to a billion times the power of a single splodo. (This might make the splodos represent different levels of explosive, not just additional sticks of dynamite.)