Damage Pulse Killing Missile Entities

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    I like the idea of deployable flack drones but I think we should just be able to have more options for the use of missiles.
    When missiles detonate they should wipe out other missiles and projectiles within explosion radius. (or at least knock them off course)

    An air burst missile could act like a what you want a damage pulse to do and be more effective/configurable
     
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    kiddan

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    I like the idea of deployable flack drones but I think we should just be able to have more options for the use of missiles.
    When missiles detonate they should wipe out other missiles and projectiles within explosion radius. (or at least knock them off course)

    An air burst missile could act like a what you want a damage pulse to do and be more effective/configurable
    Hmm, this would be quite balanced too. You could shoot an enemy's missile with a air burst one but in return your missiles nearby are also knocked off-course!