This basically gimps the suit-craftable factory, while also enabling the ability in the future for a true survival game mode where the player is abandoned in space or on a planet with no gear at all. Basically, the suit-craftable factory would be a "survival" type factory--producing just enough to get you to the next production tier and make a very basic ship.
The "Trivial Factory" would only be able to craft power, ship cores, thrusters, and basic factories. Unlike other factories, it doesn't use power but instead uses crystal and metal to power it's self and produces scrap crystal and metal as a byproduct. This factory would not be able to link to factory enhancers and would also operate about 10x slower than the other factory types. Basic, Standard, and Advanced factories would keep their current crafting recipes however.
Also, the suit crafting slot for factories should limit to amount of materials that can be dumped into those slots-- just enough to make one factory unit at a time.
This makes the suit-craftable factory only useful very early in the game, and also removes the need of a power beam gun when playing in a (hopefully future) survival-type game mode (eg, abandoned on an asteroid or on a planet with no gear at all).
The "Trivial Factory" would only be able to craft power, ship cores, thrusters, and basic factories. Unlike other factories, it doesn't use power but instead uses crystal and metal to power it's self and produces scrap crystal and metal as a byproduct. This factory would not be able to link to factory enhancers and would also operate about 10x slower than the other factory types. Basic, Standard, and Advanced factories would keep their current crafting recipes however.
Also, the suit crafting slot for factories should limit to amount of materials that can be dumped into those slots-- just enough to make one factory unit at a time.
This makes the suit-craftable factory only useful very early in the game, and also removes the need of a power beam gun when playing in a (hopefully future) survival-type game mode (eg, abandoned on an asteroid or on a planet with no gear at all).