I suggest an ansible block to give players remote access to other ansibled stations, planets and perhaps even ships within their faction.
NPC crew control is coming, and we will be scrambling to keep the crews of our entities organized from sector to sector. This could also eventually be tied in to remote drone control and other things, lending a strategic potential to game play. If you are working in a mining station and a nearby planet you own comes under attack, you could enter the ansible and pseudo-teleport over to a defense station, order your drone fleet to head to that planet and engage, then pseudo-teleport/ansible over the defending planet and take charge of the defenses; managing NPCs, launching fighters, and directing surface cannons to hold off the aggressors until the fleet you dispached arrives.
Players would benefit from being able to project their consciousnesses and agencies to the various elements of their empires without shuttling a toon back and forth all day. This would be reasonable to implement using an approach similar to the Test feature of shipyards. Allowing players in ansible to project holograms of their toons to other ansibled entities (like the design holos in shipyards) would also be reasonable - and awesome. This is not unbelievable tech for a sci-fi universe, I believe the engine supports implementation, I believe that it would streamline and tie in a lot of the upcoming NPC/crew changes, and I believe it would take the game to the next level by opening a window on strategic level play.
Of course... some sort of ansible-jammer might be called for...
NPC crew control is coming, and we will be scrambling to keep the crews of our entities organized from sector to sector. This could also eventually be tied in to remote drone control and other things, lending a strategic potential to game play. If you are working in a mining station and a nearby planet you own comes under attack, you could enter the ansible and pseudo-teleport over to a defense station, order your drone fleet to head to that planet and engage, then pseudo-teleport/ansible over the defending planet and take charge of the defenses; managing NPCs, launching fighters, and directing surface cannons to hold off the aggressors until the fleet you dispached arrives.
Players would benefit from being able to project their consciousnesses and agencies to the various elements of their empires without shuttling a toon back and forth all day. This would be reasonable to implement using an approach similar to the Test feature of shipyards. Allowing players in ansible to project holograms of their toons to other ansibled entities (like the design holos in shipyards) would also be reasonable - and awesome. This is not unbelievable tech for a sci-fi universe, I believe the engine supports implementation, I believe that it would streamline and tie in a lot of the upcoming NPC/crew changes, and I believe it would take the game to the next level by opening a window on strategic level play.
Of course... some sort of ansible-jammer might be called for...