I was working on a ship today. I had to modules side beside one another. Well just call them left and right for now. The left module docked on its own pushing the right module into nearly perfect docking position but not just quite. The module seemed to be dangling on the docking area because of how I made it a tight fit.
So it sat their vibrating not really moving to any great extent. I could only tell it wasn't docked by the rear of the module was not even with the other module being the same size.
The other hint something was wrong was extreme lag from high CPU demand and frame rate dropped to 2 fps.
This would be a night mare for everyone in a battle on a server if 1 ship had a docking module come loose like this. It would only get worse if multiple ships with modules or more than one module ended up loose like that.
So I propose allowing multiple docking points to work simultaneously. It would only take the first or one to create initial docking and alignment once in place the rest would auto dock as needed.
This would help in other areas making them smoother as well such as cargo module drop offs.
So it sat their vibrating not really moving to any great extent. I could only tell it wasn't docked by the rear of the module was not even with the other module being the same size.
The other hint something was wrong was extreme lag from high CPU demand and frame rate dropped to 2 fps.
This would be a night mare for everyone in a battle on a server if 1 ship had a docking module come loose like this. It would only get worse if multiple ships with modules or more than one module ended up loose like that.
So I propose allowing multiple docking points to work simultaneously. It would only take the first or one to create initial docking and alignment once in place the rest would auto dock as needed.
This would help in other areas making them smoother as well such as cargo module drop offs.