Ok, so far no trouble with rail docking till now. Its been awesome.
I wanted to create a ship that could take advantage of the new fly in and contact a rail and dock in order to allow it to use various modules.
The first thing is if you dock to something else it is assumed what you dock to is bigger and will be in control.
That means if you dock using the rail docker on your ship you won't be able to fly off with what you dock to.
So ok since now we just have to come in contact with it we can put a rail on the ship we are flying and contact the module and it will doc to us. So far great at least that works.
The problem comes though when I want to drop the container back off. I figured ok this should be simple hook an activation module or switch to the rail and I should be able to disconnect it. Yea, right. I tried over 20 different variation with and without delays nothing gets that rail to let go other than jump in the other module and disconnect from it.
The decision by the developers to end controls when you dock to something was not the best choice in my opinion. A better option would be just that to make it an option or give it a switch.
I even went back and looked at Bench's USD video tutorial. tried that no good doesn't work.
Beginning to think this game hates me haha.
I wanted to create a ship that could take advantage of the new fly in and contact a rail and dock in order to allow it to use various modules.
The first thing is if you dock to something else it is assumed what you dock to is bigger and will be in control.
That means if you dock using the rail docker on your ship you won't be able to fly off with what you dock to.
So ok since now we just have to come in contact with it we can put a rail on the ship we are flying and contact the module and it will doc to us. So far great at least that works.
The problem comes though when I want to drop the container back off. I figured ok this should be simple hook an activation module or switch to the rail and I should be able to disconnect it. Yea, right. I tried over 20 different variation with and without delays nothing gets that rail to let go other than jump in the other module and disconnect from it.
The decision by the developers to end controls when you dock to something was not the best choice in my opinion. A better option would be just that to make it an option or give it a switch.
I even went back and looked at Bench's USD video tutorial. tried that no good doesn't work.
Beginning to think this game hates me haha.