Mass enhancers needed for turrets?

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    I thought rail turret axis blocks also required mass enhancers if the turret has a mass >50, but even a 7.5k mass turret isn't noticably slower. The entry in the blockBehaviorConfig.xml seems correct and an entity docked to rail basic blocks is slowed down by mass as expected. I'm I wrong or is this a bug?
     
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    I thought rail turret axis blocks also required mass enhancers if the turret has a mass >50, but even a 7.5k mass turret isn't noticably slower. The entry in the blockBehaviorConfig.xml seems correct and an entity docked to rail basic blocks is slowed down by mass as expected. I'm I wrong or is this a bug?
    Are you testing the speed of the turret personally or with AI? If you are in control of a turret you can get by with no mass enhancers but an AI turret will need them to get the rotation speed.
     
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    Are you testing the speed of the turret personally or with AI?
    Personally. Okay, but is there a way to find out if there are enough mass enhancers present besindes blind trust in my math? The warning message from the early days of the new docking system seems to be gone.
     
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    Personally. Okay, but is there a way to find out if there are enough mass enhancers present besindes blind trust in my math? The warning message from the early days of the new docking system seems to be gone.
    When you enter a core it should tell you if an entity is overweight. This doesn't happen if you Tab+F8 into the core which is usually the problem I have.