Mounting AI turrets on AI turrets?

    Joined
    Nov 7, 2015
    Messages
    33
    Reaction score
    6
    • Purchased!
    Just a quick question: Does it work? Does the AI perform properly?

    Mainly what I wanted to do is have a larger missile turret with a small (tiny?) AMS independent but mounted to it. Would both AI perform normally?

    I searched a lot for it but couldn't find the info, or examples or people building like that, so it got me curious.

    Thanks!
     
    Joined
    Feb 22, 2015
    Messages
    869
    Reaction score
    179
    • Purchased!
    • Legacy Citizen
    I don't think so. The AIs would fight over who has control of the rotation. If it works at all it would be very unreliable.
     
    Joined
    Dec 17, 2014
    Messages
    534
    Reaction score
    195
    • Purchased!
    • Legacy Citizen 4
    As long as you keep to the rule of one turret barrel per turret base you should be able to give it a go.
     
    Joined
    Apr 3, 2013
    Messages
    127
    Reaction score
    19
    As far as I know, as long as the secondary turret can freely turn itself it shouldn't interfere. So like, you'd have turret base A with turret barrel A, and then on turret base A (assuming the shape of a big battleship gun) you'd mount turret base B which then has turret barrel B.

    I don't see why that would cause any issues since they aren't fighting over where to look, the AMS turret has it's own base to rotate and the main gun has it's own base to rotate.

    Ultimately you should just slap up some mock turrets, make them hostile, and shoot missiles to see if they function the way you want.
     

    StormWing0

    Leads the Storm
    Joined
    Jun 26, 2015
    Messages
    2,126
    Reaction score
    316
    • Community Content - Bronze 1
    Yep as long as the secondary turrets have their own bases to turn on it shouldn't be an issue.
     
    Joined
    Nov 7, 2015
    Messages
    33
    Reaction score
    6
    • Purchased!
    Thanks guys.

    Yep as long as the secondary turrets have their own bases to turn on it shouldn't be an issue.
    Yes it would. It's just that one of the turret's base would be docked to the barrel of the other. Although I could adapt it and dock it to the base of the other instead, if it makes a difference.

    But yeah, each would have their own base.
     
    Joined
    Feb 27, 2014
    Messages
    1,074
    Reaction score
    502
    • Purchased!
    • Legacy Citizen 4
    • Top Forum Contributor
    It works perfectly fine.
    You have base 1, the turret 1, then on top of turret 1 you have a rail and you dock base 2 to that then turret 2 to base2.
    As long as you have the rail 'breaker' between them there is no interferance and the turrets operate seperatly from each other
     

    Tunk

    Who's idea was this?
    Joined
    Sep 8, 2013
    Messages
    363
    Reaction score
    153
    • Purchased!
    • Community Content - Bronze 1
    • Legacy Citizen 4
    It works perfectly fine.
    You have base 1, the turret 1, then on top of turret 1 you have a rail and you dock base 2 to that then turret 2 to base2.
    As long as you have the rail 'breaker' between them there is no interferance and the turrets operate seperatly from each other
    Yep, a standard rail dock works as a breaker in a turret axis chain.
    This is how one of my AMS systems works, got 5 indipendant barrels mounted on single turret.