Read by Schine Fleets and what could be used to control them

    Wolverines527

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    Well that wouldn't be cheating - that'd be realism. Fat-cat politicians do sit at home and send young boys from the working classes out to fight and die while staying safe and warm at home or in a bunker. For an industrialist or merchant, this mode of engagement would be exactly right.

    It just means you have to counter-attack to make them stop. But the home planet is invulnerable, you say? No problem - make losing a fleet-controlled drone ship cost faction points (whether or not the ship is factioned). Not as many as a player death - just a fraction. Then as you shred wave upon wave of drones and invest the enemy's base, fend off a few player sallies, they are constantly losing FP.

    At negative FP, it's only a matter of waiting for the next faction turn to complete and the home base will no longer be invulnerable because the faction can't afford any stations/planets/territory and all are auto-revoked. Viola - victory against the craven aggressor!
    That would be a cool thing for some people though player controlled ships tactically and strategy wise and reactively wise
     
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    Well that wouldn't be cheating - that'd be realism. Fat-cat politicians do sit at home and send young boys from the working classes out to fight and die while staying safe and warm at home or in a bunker. For an industrialist or merchant, this mode of engagement would be exactly right.

    It just means you have to counter-attack to make them stop. But the home planet is invulnerable, you say? No problem - make losing a fleet-controlled drone ship cost faction points (whether or not the ship is factioned). Not as many as a player death - just a fraction. Then as you shred wave upon wave of drones and invest the enemy's base, fend off a few player sallies, they are constantly losing FP.

    At negative FP, it's only a matter of waiting for the next faction turn to complete and the home base will no longer be invulnerable because the faction can't afford any stations/planets/territory and all are auto-revoked. Viola - victory against the craven aggressor!
    You make a good point, but i still feel that allowing you to sit on your home planet defended by whatever would gut the feel of the game.
     

    Wolverines527

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    You make a good point, but i still feel that allowing you to sit on your home planet defended by whatever would gut the feel of the game.
    Not necessarily it may add to it and would make it more of a necessity to destroy the other guys ability to wage war by destroying his bases out side of his home
     
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    Not necessarily it may add to it and would make it more of a necessity to destroy the other guys ability to wage war by destroying his bases out side of his home
    True. I just had a thought. What if you just got a certain amount of faction points, andin faction modules you got a new tab, Fleet Mode, which allows you to have this side of play with the original astronaut level. you lose the faction points from ship loss or player death, and you lose access to this mode.
     

    Wolverines527

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    True. I just had a thought. What if you just got a certain amount of faction points, andin faction modules you got a new tab, Fleet Mode, which allows you to have this side of play with the original astronaut level. you lose the faction points from ship loss or player death, and you lose access to this mode.
    More or less yeah in a sense you should and any surviving ships should act like a regular bobby AI or retreat if they have a chance or have a more vengeful attacking attitude called vengence mode where the focus on the the player who killed their master and will keep attacking till the player is destroyed or the owner retakes control in vengence mode accuracy drops to 30% hit rate and depending on damage they can ether retreat or self destruct
     
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    More or less yeah in a sense you should and any surviving ships should act like a regular bobby AI or retreat if they have a chance or have a more vengeful attacking attitude called vengence mode where the focus on the the player who killed their master and will keep attacking till the player is destroyed or the owner retakes control in vengence mode accuracy drops to 30% hit rate and depending on damage they can ether retreat or self destruct
    That would be a graet way to sustain actual combat after losing the fleet tab. i would suggest that the ships would retreat, and (if its an AI) the enemy would track them down to your planet or mothership.
     

    Wolverines527

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    That would be a graet way to sustain actual combat after losing the fleet tab. i would suggest that the ships would retreat, and (if its an AI) the enemy would track them down to your planet or mothership.
    Indeed