One thing I think would be very useful would be if we could use logic in the C/V master/slave linking.
For example, say you had a shipyard you shared with someone else and wanted the ability for it to toggle between your stores and theirs. Build a logic keypad, then link the final activator/not into the shipyard computer, and then one person's stores into either side.
Or you could have a set of explosive effects and a set of ion effects for the same weapon array and use a logic toggle to switch between them.
Basically have logic bridge between the master and the slave.
For example, say you had a shipyard you shared with someone else and wanted the ability for it to toggle between your stores and theirs. Build a logic keypad, then link the final activator/not into the shipyard computer, and then one person's stores into either side.
Or you could have a set of explosive effects and a set of ion effects for the same weapon array and use a logic toggle to switch between them.
Basically have logic bridge between the master and the slave.