Fairly simple request, have a transporter computer or even the pads send a logic pulse when it receives a beam-in. So we can hook a gravity unit into it to counteract the fact that transporting disables the gravity.
Oooo! Even better idea (well, in addition to that.) If you put a Gravity Generator adjacent to a Transporter Computer, it automatically puts you in the gravity of the entity that the Gravity Generator is associated to. That sort of plays to the MineCraft-like 'block combos' setup that's already going on in the game. No area triggers needed at all!Or, y'know. Just have beaming to a ship automatically align you to it.
I'd not mind if you could link a gravity generator to it with V, but no more adjacency stuff... Adjacency mechanics are just confusing and cause problems. (They also limit creativity...)Oooo! Even better idea (well, in addition to that.) If you put a Gravity Generator adjacent to a Transporter Computer, it automatically puts you in the gravity of the entity that the Gravity Generator is associated to. That sort of plays to the MineCraft-like 'block combos' setup that's already going on in the game. No area triggers needed at all!