Pirate/Alien Commandos, Police & Navy Factions & Commandos, Citizens, Criminal Records & Auto-Bounties.
Bullet point form.
Bullet point form.
- Add two new (allied) factions—the Police, "the friendly space police"' and the Navy, "protecting citizens against alien invaders."
- Add faction-less citizens that fly through space, buying and selling from shops dynamically, jumping and doing citizen-like things including going to stations and colonies.
- Add colony stations, where loads of citizens and shops are. Oh, and turrets—watch out.
- Make the prime activity of the Police to be hunting and defending against pirates.
- Add 3 hostile alien invader factions, found spread out like mad.
- Make the aliens' prime activity attacking citizens after leaving their galaxies.
- Make the pirates' prime activity attacking trading guild fleets.
- Make the navy's prime activity attacking and defending against aliens.
- Add a criminal record system, in which you receive a bounty for each crime you commit (table?)
- Make it so that destroying an NPC with a criminal record will allow you to claim their total bounty from all the crimes' worth on their criminal record at a colony.
- Make it so that pirates and aliens have fat criminal records.
- Make it so that you can pay your bounties as fines at colonies.
- Make it so that dying has you lose all your claim-able bounties but makes bounties upon you become undetectable.
- Allow commandos, which are hostile boarders (aliens/pirates) to grapple your ship and try, with good AI, to get to your core and kill you.
- Make police/navy commandos, but have them attack according to their relationship with factions/bounty-holders.
- Make it so that targeting a ship/astronaut/creature will allow you to see their bounties. With ships, it splits each entered computer/core's astronaut into their own section in the bounty window and tells you if any turrets have some too.
- Stealing of goods (not sure yet.)
- Assault (attacking a citizen/trader.)
- Criminal damage (attacking a shop/colony.)
- Unlicensed mining (mining in systems not owned by your faction/not owned by no faction—minor offence, this alone may not warrant your death.)
- Attacking an emergency service ship (attacking a police craft or a navy craft.)
- Murder (killing a citizen/trader.)
- Killing an emergency service ship (destroying a police craft or a navy craft.)
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