The only thing that is holding this game back for me is the lack of turret support. Nothing would make me happier to build a capital ship with turrets all over and warp in to an area to see turret fire in a 360deg arc. BUT, what we get is lackluster turrets that are too easily destroyed, and broken AI that does not fire or fires at targets behind structures. line of sight issues, and its sad when i have the ship turrets flying off the ship during game play.
1) i would like to see turrets share ALL resources from the main ship. shooting a turret means you are hitting the main ship. shields will decrease and only until you break the shields will you hit the turret.
2) somehow fix the floating turret issue. a tad tired of watching turrets fly off the ship.
3) AI overhaul, turrets shoot at enemies that are in range and in line of site.
4) i would like to have a HUD or some menu i can see to better control the turrets and see how they are firing and damage sustained.
Just a few idea i would like to see implemented.
1) i would like to see turrets share ALL resources from the main ship. shooting a turret means you are hitting the main ship. shields will decrease and only until you break the shields will you hit the turret.
2) somehow fix the floating turret issue. a tad tired of watching turrets fly off the ship.
3) AI overhaul, turrets shoot at enemies that are in range and in line of site.
4) i would like to have a HUD or some menu i can see to better control the turrets and see how they are firing and damage sustained.
Just a few idea i would like to see implemented.