You could have the cost of having the ships on standby (in addition to the raw materials needed for the ships) be a steady trickle of faction points when not in use, and a heavy point deduction when the fleet warps in. These costs should ideally be based on the credit cost (or something) of the ships in question, with more expensive and powerful ships being more costly in terms of faction points.
As an intermediate solution (for the moment) for those wanting station defense, could one not simply have docked ships on a rail rotater, extended out 1000-plus blocks, and with the connection strut deleted, so that the ships orbit the station?
With turret heavy capital ships, would this not also be effective for station/sector defense?
As an intermediate solution (for the moment) for those wanting station defense, could one not simply have docked ships on a rail rotater, extended out 1000-plus blocks, and with the connection strut deleted, so that the ships orbit the station?
With turret heavy capital ships, would this not also be effective for station/sector defense?
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