Hello,
While playing asteroid herder with pull and push effect modules, I noticed that asteroids will rotate too, along with gaining velocity. Curious if I could apply this in a useful to my own ships, I tried using tugboat turrets to rotate the mother ship. Along an axis, push on one end, pull on the other. For some reason though the direction the mother ship decides to spin is fairly random. Any reason for this? I can't find any information on how these effect modules decide rotation on the effected target.
The test mother ship is a symmetric "+" shape, so pushing on tip while pulling on the opposite one should cause a predictable rotation.
While playing asteroid herder with pull and push effect modules, I noticed that asteroids will rotate too, along with gaining velocity. Curious if I could apply this in a useful to my own ships, I tried using tugboat turrets to rotate the mother ship. Along an axis, push on one end, pull on the other. For some reason though the direction the mother ship decides to spin is fairly random. Any reason for this? I can't find any information on how these effect modules decide rotation on the effected target.
The test mother ship is a symmetric "+" shape, so pushing on tip while pulling on the opposite one should cause a predictable rotation.