Blueprints seem to be broken since the patch

    StormWing0

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    Lets see if saved with an active AI module the BP in question no longer loads with it active. Also new ones have the new stat display and the old ones don't. So we have to resave all our BPs again to get them displaying right and even than if the AI was active on save it no longer is when loaded again. >_>
     
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    You can go into the structure tab, click on rail system collective and activate all turret AI. This should help you a lot.
     

    StormWing0

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    Id' be nice though if the saved BP actually retained the settings it had when saved so I wouldn't have too.
     

    StormWing0

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    3 keystrokes that weren't needed a few hours ago. XD
     

    Edymnion

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    3 keystrokes that weren't needed a few hours ago. XD
    True, but have you tried spawning the blueprint, re-activating, and then saving the blueprint back?

    If blueprints are saving with everything set to off by default now, thats a problem. If its just old saves, then its just an temporary inconvenience.
     

    StormWing0

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    True, but have you tried spawning the blueprint, re-activating, and then saving the blueprint back?

    If blueprints are saving with everything set to off by default now, thats a problem. If its just old saves, then its just an temporary inconvenience.
    Tried that a while ago and if it is off by default where on earth in the configs is it? This was actually the second thing I did after spawning some of my old BPs as AIs to check if they were functioning as they where suppose to be.