The thing with economy is that.. how do you imagine they can make resources remanded thing realy?
I mean, you get everything you need to build ships from salavaging stations/ pirate ships.
There is so much resources coming form 1:1 salvaging that recepes and crafting is not likely to be to-go thing.
How do you thing its going to be worked around?
And how are players going to be forced into building multiple bases? what for?
You probably won't be able to just waltz up to a station and harvest it in the future. They'll be rarer and most likely owned by an NPC faction who will defend them, and attacking them would make the faction hostile. I'm sure abandoned stations will still exist, of course.
A planned way to make money in the future will be farming, which would require open spaces to grow lots of plants to make lots of money, so people will probably need to make multiple bases to house all of it.
We're getting a faction point system. Depending on the K/D, member size, ect, of your faction, you'll gain more faction points. Faction points are needed for home base size (including docked ships and turrets) and claiming additional bases. Larger factions won't have enough points to maintain all of their farms and factories on their home base, so they'll need to make more bases.
EDIT- Also, we're getting build block changes so people can't just plonk one down and harvest all of its ore, stone, trees, and crystals.