not to my knowledge. for anything beyond the credit limit use the /load command. you would use it like thisI have been trying to buy the blueprints of a ship I made, and I can't because it costs 3 billion. This is problematic as the current credit cap is around 2.1 billion. Could this be increased in anyway?
Agreed. Numbers in this game are stupidly high... You can often just slash zeroes off of them with no real negative effect. If prices are cut down, then Terrain blocks that you mine off of asteroids and planets will become a little less useless, too.Here's a clever idea - don't set prices of objects so high that you can pretty easily hit an integer limit. Game development basics.
Do a blanket reduction on all prices by ~90% (including basic starter creds), and we'll be golden.
Yeah, I think that if prices were reduced and salvaging would have a actual use in the game, right now people mainly just raid and kill and salvaging has little use. I would love to see salvaging having a huge influence on the game.Agreed. Numbers in this game are stupidly high... You can often just slash zeroes off of them with no real negative effect. If prices are cut down, then Terrain blocks that you mine off of asteroids and planets will become a little less useless, too.
Unfortunately that is the problem. People who actually do manufacture know its infinitely faster to build block than to build a salvage ship. That is because the build block functions as fast as you can click, and even faster than your screen can render!And by salvaging I don't mean put a build block on a planet and mine 1000 blocks at a time :p