- Joined
- May 9, 2012
- Messages
- 107
- Reaction score
- 7
Hi !
I'm creating this post to explain an idea that I'd like to see implemented in the game for quite a long time : a Datapad. For those who don't know what it is, well, it's like a tablet you carry with you and that links you to the electronic world enabling you to interact with it.
So what's the point for Starmade ?
First of all, the aspect I like most about it is Hacking. For example, you want to enter an enemy base to steal a ship because he looks awesome. So you don't want to break through with a big ship, destroy the base and the prize you seek along with it. So you want to be able to go another way. You want to get to the planet with a Stealthed ship then, you'll quietly go the door of the base which is locked. That's the moment you take out your datapad and start hacking. Hacking would take some time depending on the object. For example a door might take 1 min to unlock. During that time, the faction owning the base is warned about the intrusion attempt. Once you unlock the door, you might try to get into some turrets systems to switch targets or directly head to the ship. Well, in this example, I went for the ship, where it takes me 10 min to break through the ship's systems and leave with it.
Okay, that's seem cool, but how does it work deeper ? When you get to a block that denie you access, you can use your datapad to activate it. It takes time to break in and the block's owner is warned. The time it takes depend on the size of the group of block you want to break in and its type ( doors are easy to hack, core are a lot harder ). Eventually, they might be some security blocks that would have you complete some kind of tasks to grant access ( a bit like Assassin's Creed Black Flag hacking ).
Also you can't hack into a homebase to take control of either ships docked there or anything that could damage it. ( You might still be able to use turrets to shoot the guys owning the place but not to destroy the base )
Second of all, hacking isn't the only possibility of such a feature. Indeed, it could be used to view the map or send/receive permanent messages while not connected. ( It might just be links to the current message systems and the actual map to facilitate access )
Last of all, it's an interface so anything you might think of could be done with it. From programming IA with LUA code to checking the sales on a shop you own.
So feel free to comment and add what you'd like to be able to do with it.
( Agree on the post if you like it )
Elladan
I'm creating this post to explain an idea that I'd like to see implemented in the game for quite a long time : a Datapad. For those who don't know what it is, well, it's like a tablet you carry with you and that links you to the electronic world enabling you to interact with it.
So what's the point for Starmade ?
First of all, the aspect I like most about it is Hacking. For example, you want to enter an enemy base to steal a ship because he looks awesome. So you don't want to break through with a big ship, destroy the base and the prize you seek along with it. So you want to be able to go another way. You want to get to the planet with a Stealthed ship then, you'll quietly go the door of the base which is locked. That's the moment you take out your datapad and start hacking. Hacking would take some time depending on the object. For example a door might take 1 min to unlock. During that time, the faction owning the base is warned about the intrusion attempt. Once you unlock the door, you might try to get into some turrets systems to switch targets or directly head to the ship. Well, in this example, I went for the ship, where it takes me 10 min to break through the ship's systems and leave with it.
Okay, that's seem cool, but how does it work deeper ? When you get to a block that denie you access, you can use your datapad to activate it. It takes time to break in and the block's owner is warned. The time it takes depend on the size of the group of block you want to break in and its type ( doors are easy to hack, core are a lot harder ). Eventually, they might be some security blocks that would have you complete some kind of tasks to grant access ( a bit like Assassin's Creed Black Flag hacking ).
Also you can't hack into a homebase to take control of either ships docked there or anything that could damage it. ( You might still be able to use turrets to shoot the guys owning the place but not to destroy the base )
Second of all, hacking isn't the only possibility of such a feature. Indeed, it could be used to view the map or send/receive permanent messages while not connected. ( It might just be links to the current message systems and the actual map to facilitate access )
Last of all, it's an interface so anything you might think of could be done with it. From programming IA with LUA code to checking the sales on a shop you own.
So feel free to comment and add what you'd like to be able to do with it.
( Agree on the post if you like it )
Elladan
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