Hello all again.
The last update caused me to abandon my big offensive unit ship in light of the fact that it was too heavy and to underpowered. I had to fall back on a previous design and update weapons, systems, power and engines to survive in a universe with dangerous and custom pirates (I used all of my old ships as enemies. Unsophisticated but they pack a punch).
The last update caused me to abandon my big offensive unit ship in light of the fact that it was too heavy and to underpowered. I had to fall back on a previous design and update weapons, systems, power and engines to survive in a universe with dangerous and custom pirates (I used all of my old ships as enemies. Unsophisticated but they pack a punch).
The Goblin was designed as an explorer and escort. It has a full crew cabin, med stations and storage although designed to be piloted alone. Space is big, dark and dangerous so it's best to be prepared.
weapons:
1 rapid fire explosive cannon
twin beam cannon
2 rapid fire multi-stage hi-ex missiles array
2 x2 long range hi-ex missile array
x6 multi-stage mini nuke launcher
1 high yield ion missile
6 x7 thunderhead vertical launch heat seeking missiles
AI weapons:
x6 tri-barrel PD cannons
4 x4 medium range missile turrets
2 x3 long range missile turrets
Support:
Astro class salvager
Stats:
weapons:
1 rapid fire explosive cannon
twin beam cannon
2 rapid fire multi-stage hi-ex missiles array
2 x2 long range hi-ex missile array
x6 multi-stage mini nuke launcher
1 high yield ion missile
6 x7 thunderhead vertical launch heat seeking missiles
AI weapons:
x6 tri-barrel PD cannons
4 x4 medium range missile turrets
2 x3 long range missile turrets
Support:
Astro class salvager
Stats: