- Joined
- Jul 15, 2014
- Messages
- 506
- Reaction score
- 111
I think it's safe to say one of the biggest problems with planetary mining is the lag stemming from how many blocks are being affected at once. I think a solution to this may to combine salvaging with the HP system, and instead of grabbing objects block by block you keep a salvager on it until the HP is drained, and get everything in one go, replacing every block with a waste block. Possibly having this work in stages were as you drain HP past certain thresholds this happens gradually.
I will admit this takes away the "Galactus-ing" a planet aspect we have so far, were we just watch planets disappear, but this system would be less taxing, and it would be more practical to set up auto-salvagers on a large scale without tanking the server as much.
I will admit this takes away the "Galactus-ing" a planet aspect we have so far, were we just watch planets disappear, but this system would be less taxing, and it would be more practical to set up auto-salvagers on a large scale without tanking the server as much.