mostly just developing concept and components for a 3-point-capture based starmade pvp map. drafting what i hope will be an epic battle for mining rights on three asteroids:
they include:
- a 100-point scoring system that ends and resets the game
- one button game reset
- capture and scoring speed are programmable, allowing for desired game length or for team handicaps
- modular: the system can accomodate more capture points and/or teams
- can be skinned and used as "flags" or hidden entirely and used only as output devices.
- capture points have 5 gui output options - repeat the score and display capture point information in friendly respawn zones or on the walls of the game board!
- "doom 3" style gravity slingshot jump unit
more images behind the cut:
http://imgur.com/a/fF8T1
credits thus far:
- plusnine: concept, logic, design
- Caumen: design (7-segment displays)
they include:
- a 100-point scoring system that ends and resets the game
- one button game reset
- capture and scoring speed are programmable, allowing for desired game length or for team handicaps
- modular: the system can accomodate more capture points and/or teams
- can be skinned and used as "flags" or hidden entirely and used only as output devices.
- capture points have 5 gui output options - repeat the score and display capture point information in friendly respawn zones or on the walls of the game board!
- "doom 3" style gravity slingshot jump unit
more images behind the cut:
http://imgur.com/a/fF8T1
credits thus far:
- plusnine: concept, logic, design
- Caumen: design (7-segment displays)
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