Lecic: You don't even TRY to be constructive.
The goal of this thread is to start a discussion. I proposed what I think is a good solution. Please propose yours instead of just rejecting everything in block. You can take example on Valiant 70 for that.
At the moment the META is missiles in almost every situation.
Nerfing damage on missiles will only result in another weapon becoming OP, which will in turn be nerfed and etc... until we throw rocks at each other while running around in panties.
The solution proposed here is to to give special mechanics to each weapon to make them the most efficient in a specific situation. This is how we will get diversity in the weapons we use and in the ships that compose a fleet or even a squadron.
Maybe my examples or not good, and I am happy to discuss why but please propose something and do not just say "no".
Valiant70: thanks Valiant your suggestions are great an I really think they should be implemented.
The goal of this thread is to start a discussion. I proposed what I think is a good solution. Please propose yours instead of just rejecting everything in block. You can take example on Valiant 70 for that.
At the moment the META is missiles in almost every situation.
Nerfing damage on missiles will only result in another weapon becoming OP, which will in turn be nerfed and etc... until we throw rocks at each other while running around in panties.
The solution proposed here is to to give special mechanics to each weapon to make them the most efficient in a specific situation. This is how we will get diversity in the weapons we use and in the ships that compose a fleet or even a squadron.
Maybe my examples or not good, and I am happy to discuss why but please propose something and do not just say "no".
Valiant70: thanks Valiant your suggestions are great an I really think they should be implemented.