Hello all behind this subject hide a common post about my creations in starmade
For now I post one thing I just finished but I may continue to detail my ships/base/creations if some people are interested.
Civilian Shipyard:
New systems:
This system is designed to avoid missile lock-on or distract AI drones. They have faction signature, beacon and confusing name.
It fires 4 flares at 0.5s of interval. Can fire two set of 4
Each flare's beacon turn on 0.5S after being fired (wireless block)
A flare system was possible in the past but it was space hungry while now it take few blocks and space.
For now I post one thing I just finished but I may continue to detail my ships/base/creations if some people are interested.
Civilian Shipyard:
This is the first ship in my shipyard: The VIPShuttle-V4
Mass: 294.5
L35 H11 W15
Power: 50'000 @ 27'899 /s
Shields: 20'404 @ 704 /s
Jump drive: 168 blocks
Stop effect passive: 100% (81 blocks)
It has no weapons but is fully suited for VIP transportation (that's why it's a civilian ship) with the biggest room at the back. It has to be escorted if travelling by dangerous places. The only door is automatic and its buttons (inside and outside) are cross-faction. Inside there is a lock to avoid the door to be toogled again. The pilot has InnerShipRemote to toogle cockpit lights, exterior lights and entry doors. As well as flares. These functions can be trigered from a button, too.
Here is the door and the exterior lights in movement.
Here is the cockpit view (I like it).
Mass: 294.5
L35 H11 W15
Power: 50'000 @ 27'899 /s
Shields: 20'404 @ 704 /s
Jump drive: 168 blocks
Stop effect passive: 100% (81 blocks)
It has no weapons but is fully suited for VIP transportation (that's why it's a civilian ship) with the biggest room at the back. It has to be escorted if travelling by dangerous places. The only door is automatic and its buttons (inside and outside) are cross-faction. Inside there is a lock to avoid the door to be toogled again. The pilot has InnerShipRemote to toogle cockpit lights, exterior lights and entry doors. As well as flares. These functions can be trigered from a button, too.
Here is the door and the exterior lights in movement.
Here is the cockpit view (I like it).
New systems:
This system is designed to avoid missile lock-on or distract AI drones. They have faction signature, beacon and confusing name.
It fires 4 flares at 0.5s of interval. Can fire two set of 4
Each flare's beacon turn on 0.5S after being fired (wireless block)
A flare system was possible in the past but it was space hungry while now it take few blocks and space.
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