Hello there,
insignificant peasant here.
I was thinking about ways to counter missiles that would reduce their OP-nes but still make them usable and i got to these two following ideas:
1) Make missiles have almost all properties of an entity (shipy). Reason behind this... we would allready have flares than ( im looking at you swarmers). And when i said allmost, i just meant basicly an ability to hit the pesky missile with any weapon. This leads me to another suggestion
(I am not quite shure if the following thing is or is not allready present, I only mannaged to destroy missiles with cannons)
2) Give all weapons the ability to destroy missiles f.e. a person couly make a pulsing shield around his/her ship that would destroy missiles.....
Edit: Since the brain was generous enough here is another idea
Make computers and thrusters send out a logic on singnal when they are used. (Also make Jammer logic activable if it isnt allread, my toaster is kinda fried so i do not have time to test that)
What are the uses you ask?
Truly permajam ships, the second the first jammer is of the second one kicks in.
Seqential missile fireing, for aesthetics/power usage/veriety. Esentialy you lock on a single comuter and after a while ( if you conncect delays, that is) a second wave, maybe with different slave/effect is fired.
Movable thruster shields, wings...
insignificant peasant here.
I was thinking about ways to counter missiles that would reduce their OP-nes but still make them usable and i got to these two following ideas:
1) Make missiles have almost all properties of an entity (shipy). Reason behind this... we would allready have flares than ( im looking at you swarmers). And when i said allmost, i just meant basicly an ability to hit the pesky missile with any weapon. This leads me to another suggestion
(I am not quite shure if the following thing is or is not allready present, I only mannaged to destroy missiles with cannons)
2) Give all weapons the ability to destroy missiles f.e. a person couly make a pulsing shield around his/her ship that would destroy missiles.....
Edit: Since the brain was generous enough here is another idea
Make computers and thrusters send out a logic on singnal when they are used. (Also make Jammer logic activable if it isnt allread, my toaster is kinda fried so i do not have time to test that)
What are the uses you ask?
Truly permajam ships, the second the first jammer is of the second one kicks in.
Seqential missile fireing, for aesthetics/power usage/veriety. Esentialy you lock on a single comuter and after a while ( if you conncect delays, that is) a second wave, maybe with different slave/effect is fired.
Movable thruster shields, wings...
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